[impdev] Are we able to redistribute recompiled imprudence-bin.exe?

Oz Linden (Scott Lawrence) oz at lindenlab.com
Thu Nov 3 16:25:03 PDT 2011


On 2011-10-31 23:05, Fumi.Iseki wrote:
> Hi Imprudence devel team,
>
> We are making system that send animation data from Kinect to 
> SecondLife/OpenSim in real time using Imprudence Viewer.
>
> Please see : 
> http://www.nsl.tuis.ac.jp/xoops/modules/x_movie/x_movie_view.php?cid=2&lid=33
> and http://www.nsl.tuis.ac.jp/xoops/modules/xpwiki/?SLKinect (but, 
> this is under construction)
>
>
> Are we able to redistribute recompiled imprudence-bin.exe?
>
> But, perhaps, best way is that Imprudence includes our patches....

The use of the "Imprudence" channel identifier is limited to Imprudence 
itself (of course, the team decides what that means) by the terms of the 
Third Party Viewer Policy.

Incidentally, I'll take this opportunity to repeat my request for the 
Imprudence team to designate an official contact person.






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