[impdev] Maintaining Imprudence
Oz Linden (Scott Lawrence)
oz at lindenlab.com
Fri Apr 19 10:52:23 PDT 2013
On 2013-04-18 20:07 , David Seikel wrote:
> On Thu, 18 Apr 2013 11:42:12 -0400 "Oz Linden (Scott Lawrence)"
> <oz at lindenlab.com> wrote:
>> I would like to know whether anyone is updating Imprudence for server
>> side baking.... time is fast running out, and if it's not done, the
>> Imprudence will be useless in SL.
> Imprudence has a lot of catching up to do, we are working on mesh and
> MOAP at the moment, server side baking comes later.
I don't know whether or not you've been paying attention to it, but some
time very soon (weeks, not months), we will change to server side avatar
textures; when that happens, _all_ avatars will appear an untextured
grey on all viewers that don't support it, and those users avatars will
be clouds to anyone running on a viewer that does support it.
Supporting mesh and moap is great, and I hope that you complete that
successfully, but I strongly suspect that if you don't get server side
baking done quickly, you'll have no SL users left in short order.
*Scott Lawrence* | /Director of Open Development/
Skype ozlinden <skype://ozlinden> | Second Life Oz Linden
Linden Lab| Makers of Shared Creative Spaces <http://lindenlab.com/>
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